MacOS Build with Unity 6 perf boost
BubbleHope GGJ2025 » Devlog
Unity 6 's GPU Resident Drawer batches together gameobjects using the same mesh renderer, saving on CPU Cost my FPS increased from ~23 to ~75 .
Plus I added an option for switching on FSR3 (Quality) for GPU Bound Computers
Files
BubbleHopeV0.11_ MacOS_Unity6_AppleSilicon.zip 376 MB
89 days ago
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BubbleHope GGJ2025
Pretty and Relaxing eh?
Status | Released |
Author | BryanChew |
Genre | Adventure, Platformer |
Tags | Cozy |
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